AI Insights · Timothy · October 2021
Top 5 Hidden Objects Games in Saudi Arabia Q3 2021
An overview of the performance of the top 5 hidden objects games on a unified platform in Saudi Arabia during Q3 2021, highlighting trends in downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 hidden objects games on a unified platform in Saudi Arabia. Below, we delve into the specifics of each application’s weekly downloads, revenue, and active users.
Differences - Find & Spot Them from Easybrain Ltd experienced a notable increase in weekly revenue, starting from $5 at the end of June and peaking at $33 in early September. Weekly downloads showed a varied trend, with a high of 10.2K in mid-August and a low of 5.8K towards the end of September. The app's active users saw fluctuations, peaking at 52.7K in mid-August and ending the quarter at around 43.6K.
Find the Difference 1000+ by Gamma Play Limited had a relatively stable performance. Weekly revenue fluctuated slightly, reaching a high of $17 in early July and $14 in the last week of September. The app's downloads varied between 3.6K and 5.3K, while active users remained fairly consistent, averaging around 13.8K by the end of the quarter.
Case Hunter-Can you solve it? from EYEWIND LIMITED saw a significant jump in weekly downloads, peaking at 12.6K in early August. Revenue also increased, with a notable peak of $25 in late August. Active users grew rapidly, reaching a high of 18.6K in mid-August before settling at around 6.2K towards the end of September.
June’s Journey: Hidden Objects by wooga showed consistent growth in revenue, starting at $1.6K and peaking at $3.8K in mid-September. Downloads saw a decrease from 7.1K at the end of June to around 2.1K by the end of September. Active users showed a downward trend, starting at 25K and decreasing to approximately 16.7K.
Can You Spot It-5 Differences from Brightika, Inc. had a varied performance in downloads, starting at 3.9K and falling to 327 by the end of September. Revenue saw minor fluctuations, peaking at $27 at the end of June. Active users also showed a declining trend, from 16K to around 6K by the end of the quarter.
These insights are derived from Sensor Tower’s data, providing a comprehensive look into the trends and performance of hidden objects games in Saudi Arabia. For more detailed analytics and insights, visit Sensor Tower.